Re: NxGTR Car Performance Simulator: Test mods before buy them! Hello jalsa777, Quote:
Originally Posted by jalsa777 1. How does the company sustain itself when the product is free ? |
When users have learned enough or if they are really advanced users, they could upgrade to the PRO service (but there is NO need to, the Free version never expires or limit the number of test or cars), in the pro service you can gain access to much more advanced settings, for example, how atmospheric pressure affects the car? what about air humidity? and temp? engine inertia? road friction coeff? and lots of advanced parameters that are not needed by most amateurs. Quote:
Originally Posted by jalsa777 2. What kind of back-end hardware are you running ? |
We have a cloud framework, which means the workload is distributed between client and our cluster of around 6 Macs PRO, the Silverlight technology let us access to processing power in the client machine to help in all calculations, we used to have an all-server processing approach however it started to slowdown, it was developed on PHP and still available at NxGTR Sim Legacy Physics Engine v3.2.26 it is version v3.2.26, while current Silverlight 4 approach is on version 12.3.5
We are currently working on v13.x which will be ported to Silverlight 5 to gain access to GPU client power too, which will improve animation and FPS that will allow a better experience. |